Sunday, 11 December 2011
SMD Soldering Guide
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SMD Soldering Guide
Basic Electronics Soldering & Desoldering Guide
VERY VERY IMPORTANT:
This chapters will expose you to the art of soldering eletronic components on a laptop
motherboard with pictures and video illustrations, it is therefore critical that you
understand this very concept which forms 95% of chip level repairs
This written guide will help beginners and novices to obtain effective results when
soldering electronic components. If you have little or no experience of using a soldering
iron, then EPE (Everyday Practical Electronics magazine) recommends that you practice
your soldering technique on some fresh surplus components and clean stripboard
(protoboard), before experimenting with a proper constructional project. This will help
you to avoid the risk of disappointment when you start to assemble your first prototypes.
If you've never soldered before, then read on!
Soldering irons
Topics in this section include:
Voltage
Wattage
Temperature Control
Soldering Stations
Anti Static Protection
Bits (Tips)
Spare Parts
Gas-Powered irons
The most fundamental skill needed to assemble any electronic project is that of
soldering. It takes some practice to make the perfect joint, but, like riding a bicycle, once
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learned is never forgotten! The idea is simple: to join electrical parts together to form an
electrical connection, using a molten mixture of lead and tin (solder*) with a soldering
iron. A large range of soldering irons is available - which one is suitable for you depends
on your budget and how serious your interest in electronics is.
[*Note: the use of lead in solder is now increasingly prohibited in many countries. "Lead
free" solder is now statutory instead.]
Electronics catalogues often include a selection of well-known brands of soldering iron.
Excellent British-made ones include the universally popular Antex, Adcola and Litesold
makes. Other popular brands include those made by Weller and Ungar. A very basic
mains electric soldering iron can cost from under £5 (US$ 8), but expect a reasonable
model to be approximately £10-£12 (US$ 16 - 20) - though it's possible to spend into
three figures on a soldering iron "station" if you're really serious! Check some suppliers'
catalogues for some typical types. Certain factors you need to bear in mind include:-
Voltage: most irons run from the mains at 240V. However, low voltage types (e.g. 12V
or 24V) generally form part of a "soldering station" and are designed to be used with a
special controller made by the same manufacturer.
Wattage: Typically, they may have a power rating of between 15-25 watts or so, which is
fine for most work. A higher wattage does not mean that the iron runs hotter - it simply
means that there is more power in reserve for coping with larger joints. This also depends
partly on the design of the "bit" (the tip of the iron). Consider a higher wattage iron
simply as being more "unstoppable" when it comes to heavier-duty work, because it
won't cool down so quickly.
Temperature Control: the simplest and cheapest types don't have any form of
temperature regulation. Simply plug them in and switch them on! Thermal regulation is
"designed in" (by physics, not electronics!): they may be described as "thermally
balanced" so that they have some degree of temperature "matching" but their output will
otherwise not be controlled. Unregulated irons form an ideal general purpose iron for
most users, and they generally cope well with printed circuit board soldering and general
interwiring. Most of these "miniature" types of iron will be of little use when attempting
to solder large joints (e.g. very large terminals or very thick wires) because the
component being soldered will "sink" heat away from the tip of the iron, cooling it down
too much. (This is where a higher wattage comes in useful.)
A proper temperature-controlled iron will be quite a lot more expensive - retailing at say
£40 (US$ 60) or more - and will have some form of built-in thermostatic control, to
ensure that the temperature of the bit (the tip of the iron) is maintained at a fixed level
(within limits). This is desirable especially during more frequent use, since it helps to
ensure that the temperature does not "overshoot" in between times, and also guarantees
that the output will be relatively stable. Some irons have a bimetallic strip thermostat
built into the handle which gives an audible "click" in use: other types use all-electronic
controllers, and some may be adjustable using a screwdriver.
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Yet more expensive still, soldering stations cost from £70 (US$ 115) upwards (the iron
may be sold separately, so you can pick the type you prefer), and consist of a complete
bench-top control unit into which a special low-voltage soldering iron is plugged. Some
versions might have a built-in digital temperature readout, and will have a control knob to
enable you to vary the setting. The temperature could be boosted for soldering larger
joints, for example, or for using higher melting-point solders (e.g. silver solder). These
are designed for the most discerning users, or for continuous production line/ professional
use. The best stations have irons which are well balanced, with comfort-grip handles
which remain cool all day. A thermocouple will be built into the tip or shaft, which
monitors temperature.
Anti-static protection: if you're interested in soldering a lot of static-sensitive parts (e.g.
CMOS chips or MOSFET transistors), more advanced and expensive soldering iron
stations use static-dissipative materials in their construction to ensure that static does not
build up on the iron itself. You may see these listed as "ESD safe" (electrostatic
discharge proof). The cheapest irons won't necessarily be ESD-safe but never the less
will still probably perform perfectly well in most hobby or educational applications, if
you take the usual anti-static precautions when handling the components. The tip would
need to be well earthed (grounded) in these circumstances.
Bits: it's useful to have a small selection of manufacturer's bits (soldering iron tips)
available with different diameters or shapes, which can be changed depending on the type
of work in hand. You'll probably find that you become accustomed to, and work best
with, a particular shape of tip. Often, tips are iron-coated to preserve their life, or they
may be bright-plated instead. Copper tips are seldom seen these days.
Spare parts: it's nice to know that spare parts may be available, so if the element blows,
you don't need to replace the entire iron. This is especially so with expensive irons.
Check through some of the larger mail-order catalogues.
You will occasionally see gas-powered soldering irons which use butane rather than the
mains electrical supply to operate. They have a catalytic element which, once warmed up,
continues to glow hot when gas passes over them. Service engineers use them for
working on repairs where there may be no power available, or where a joint is tricky to
reach with a normal iron, so they are really for occasional "on the spot" use for quick
repairs, rather than for mainstream construction or assembly work. One example is the
Maplin PG509, given a full review with photographs here.
Another technique is the proprietary "Coldheat" battery powered soldering iron that we
reviewed here. There are a number of reasons why this should only be used with extreme
care (if at all) on electronic circuitboards.
A solder gun is a pistol-shaped iron, typically running at 100W or more, and is
completely unsuitable for soldering modern electronic components: they're too hot, heavy
and unwieldy for micro-electronics use. Plumbing, maybe..!
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Soldering irons are best used along with a heat-resistant bench-type holder, so that the
hot iron can be safely parked in between use. Soldering stations already have this feature,
otherwise a separate soldering iron stand is essential, preferably one with a holder for tipcleaning
sponges. Now let's look at how to use soldering irons properly, and how to put
things right when a joint goes wrong.
How to solder
Turning to the actual techniques of soldering, firstly it's best to secure the work
somehow so that it doesn't move during soldering and affect your accuracy. In the case of
a printed circuit board, various holding frames are fairly popular especially with densely
populated boards: the idea is to insert all the parts on one side ("stuffing the board"), hold
them in place with a special foam pad to prevent them falling out, turn the board over and
then snip off the wires with cutters before making the joints. The frame saves an awful lot
of turning the board over and over, especially with large boards. Other parts could be
held firm in a modeller's small vice, for example.
Solder joints may need to possess some degree of mechanical strength in some cases,
especially with wires soldered to, say, potentiometer or switch tags, and this means that
the wire should be looped through the tag and secured before solder is applied. The down
side is that it is more difficult to de-solder the joint (see later) and remove the wire
afterwards, if required. Otherwise, in the case of an ordinary circuit board, components'
wires are bent to fit through the board, inserted flush against the board's surface, splayed
outwards a little so that the part grips the board, and then soldered.
In my view - opinions vary - it's generally better to snip the surplus wires leads off first,
to make the joint more accessible and avoid applying a mechanical shock to the p.c.b.
joint. However, in the case of semiconductors, I often tend to leave the snipping until
after the joint has been made, since the excess wire will help to sink away some of the
heat from the semiconductor junction. Integrated circuits can either be soldered directly
into place if you are confident enough, or better, use a dual-in-line socket to prevent heat
damage. The chip can then be swapped out if needed.
Parts which become hot in operation (e.g. some resistors), are raised above the board
slightly to allow air to circulate. Some components, especially large electrolytic
capacitors, may require a mounting clip to be screwed down to the board first, otherwise
the part may eventually break off due to vibration.
The perfectly soldered joint will be nice and shiny looking, and will prove reliable in
service. I would say that:
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cleanliness
temperature
time
adequate solder coverage
are the key factors affecting the quality of the joint. A little effort spent now in soldering
the perfect joint may save you - or somebody else - a considerable amount of time in
troubleshooting a defective joint in the future. The basic principles are as follows.
Really Clean
Firstly, and without exception, all parts - including the iron tip itself - must be clean and
free from contamination. Solder just will not "take" to dirty parts! Old components or
copper board can be notoriously difficult to solder, because of the layer of oxidation
which builds up on the surface of the leads. This repels the molten solder and this will
soon be evident because the solder will "bead" into globules, going everywhere except
where you need it. Dirt is the enemy of a good quality soldered joint!
Hence, it is an absolute necessity to ensure that parts are free from grease, oxidation and
other contamination. In the case of old resistors or capacitors, for example, where the
leads have started to oxidise, use a small hand-held file or perhaps scrape a knife blade or
rub a fine emery cloth over them to reveal fresh metal underneath. Stripboard and copper
printed circuit board will generally oxidise after a few months, especially if it has been
fingerprinted, and the copper strips can be cleaned using an abrasive rubber block, like an
aggressive eraser, to reveal fresh shiny copper underneath.
Also available is a fibre-glass filament brush, which is used propelling-pencil-like to
remove any surface contamination. These tend to produce tiny particles which are highly
irritating to skin, so avoid accidental contact with any debris. Afterwards, a wipe with a
rag soaked in cleaning solvent will remove most grease marks and fingerprints. After
preparing the surfaces, avoid touching the parts afterwards if at all possible.
Another side effect of having dirty surfaces is the tendency for people to want to apply
more heat in an attempt to "force the solder to take". This will often do more harm than
good because it may not be possible to burn off any contaminants anyway, and the
component may be overheated. In the case of semiconductors, temperature is quite
critical and they may be harmed by applying such excessive heat.
Before using the iron to make a joint, it should be "tinned" (coated with solder) by
applying a few millimetres of solder, then wiped on a damp sponge preparing it for use:
you should always do this immediately with a new bit, anyway. Personally, I always reapply
a very small amount of solder again, mainly to improve the thermal contact
between the iron and the joint, so that the solder will flow more quickly and easily. It's
sometimes better to tin larger parts as well before making the joint itself, but it isn't
generally necessary with p.c.b. work. (All EPE printed circuit boards are "roller-tinned"
to preserve their quality and to help with soldering.) A worthwhile product is Weller's Tip
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Tinner & Cleaner, a small 15 gram tinlet of paste onto which you dab a hot iron - the
product cleans and tins the iron ready for use. An equivalent is Adcola Tip-Save.
Normal electronics grade solder is now "lead free" and typically contains Sn 97 Ag 2.5
Cu 0.5 (i.e. 97% tin, 2.5% silver and 0.5% copper). It already contains cores of "flux"
which helps the molten solder to flow more easily over the joint. Flux removes oxides
which arise during heating, and is seen as a brown fluid bubbling away on the joint. The
use of separate acid flux paste (e.g. as used by plumbers) should NEVER be necessary in
normal electronics applications because electronics-grade solder already contains the
correct grade of flux! Other solders are available for specialist work, including
aluminium and silver-solder. Different solder diameters are produced, too; 20-22 SWG
(19-21 AWG) is 0.91-0.71mm diameter and is fine for most work. Choose 18 SWG (16
AWG) for larger joints requiring more solder.
Temperature
Another step to successful soldering is to ensure that the temperature of all the parts is
raised to roughly the same level before applying solder. Imagine, for instance, trying to
solder a resistor into place on a printed circuit board: it's far better to heat both the copper
p.c.b. and the resistor lead at the same time before applying solder, so that the solder will
flow much more readily over the joint. Heating one part but not the other is far less
satisfactory joint, so strive to ensure that the iron is in contact with all the components
first, before touching the solder to it. The melting point of most solder is in the region of
188°C (370°F) and the iron tip temperature is typically 330-350°C (626°-662°F). The
latest lead-free solders typically require a higher temperature.
Now is the time
Next, the joint should be heated with the bit for just the right amount of time - during
which a short length of solder is applied to the joint. Do not use the iron to carry molten
solder over to the joint! Excessive time will damage the component and perhaps the
circuit board copper foil too! Heat the joint with the tip of the iron, then continue heating
whilst applying solder, then remove the iron and allow the joint to cool. This should take
only a few seconds, with experience. The heating period depends on the temperature of
your iron and size of the joint - and larger parts need more heat than smaller ones - but
some parts (semiconductor diodes, transistors and i.c.s), are sensitive to heat and should
not be heated for more than a few seconds. Novices sometimes buy a small clip-on heatshunt,
which resembles a pair of aluminium tweezers. In the case of, say, a transistor, the
shunt is attached to one of the leads near to the transistor's body. Any excess heat then
diverts up the heat shunt instead of into the transistor junction, thereby saving the device
from over-heating. Beginners find them reassuring until they've gained more experience.
Solder Coverage
The final key to a successful solder joint is to apply an appropriate amount of solder. Too
much solder is an unnecessary waste and may cause short circuits with adjacent joints.
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Too little and it may not support the component properly, or may not fully form a
working joint. How much to apply, only really comes with practice. A few millimetres
only, is enough for an "average" p.c.b. joint, (if there is such a thing).
Desoldering methods
A soldered joint which is improperly made will be electrically "noisy", unreliable and is
likely to get worse in time. It may even not have made any electrical connection at all, or
could work initially and then cause the equipment to fail at a later date! It can be hard to
judge the quality of a solder joint purely by appearances, because you cannot say how the
joint actually formed on the inside, but by following the guidelines there is no reason why
you should not obtain perfect results.
A joint which is poorly formed is often called a "dry joint". Usually it results from dirt or
grease preventing the solder from melting onto the parts properly, and is often noticeable
because of the tendency of the solder not to "spread" but to form beads or globules
instead, perhaps partially. Alternatively, if it seems to take an inordinately long time for
the solder to spread, this is another sign of possible dirt and that the joint may potentially
be a dry one.
There will undoubtedly come a time when you need to remove the solder from a joint:
possibly to replace a faulty component or fix a dry joint. The usual way is to use a
desoldering pump or vacuum pump which works like a small spring-loaded bicycle
pump, only in reverse! (More demanding users using CMOS devices might need a pump
which is ESD safe.) A spring-loaded plunger is released at the push of a button and the
molten solder is then drawn up into the pump. It may take one or two attempts to clean up
a joint this way, but a small desoldering pump is an invaluable tool especially for p.c.b.
work.
Sometimes, it's effective to actually add more solder and then desolder the whole lot with
a pump, if the solder is particularly awkward to remove. Care is needed, though, to
ensure that the boards and parts are not damaged by excessive heat; the pumps
themselves have a P.T.F.E. nozzle which is heat proof but may need replacing
occasionally.
An excellent alternative to a pump is to use desoldering braid, including the famous
American "Soder-Wick" (sic) or Adcola "TISA-Wick" which are packaged in small
dispenser reels. This product is a specially treated fine copper braid which draws molten
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solder up into the braid where it solidifies. The best way is to use the tip of the hot iron to
press a short length of braid down onto the joint to be de-soldered. The iron will
subsequently melt the solder, which will be drawn up into the braid. Take extreme care to
ensure that you don't allow the solder to cool with the braid adhering to the work, or you
run the risk of damaging p.c.b. copper tracks when you attempt to pull the braid off the
joint. See my photo gallery for more details.
I recommend buying a small reel of de-soldering braid, especially for larger or difficult
joints which would take several attempts with a pump. It is surprisingly effective,
especially on difficult joints where a desoldering pump may prove a struggle.
Here's a summary of how to make the perfect solder joint.
1. All parts must be clean and free from dirt and grease.
2. Try to secure the work firmly.
3. "Tin" the iron tip with a small amount of solder. Do this immediately, with new
tips being used for the first time.
4. Clean the tip of the hot soldering iron on a damp sponge.
5. Many people then add a tiny amount of fresh solder to the cleansed tip.
6. Heat all parts of the joint with the iron for under a second or so.
7. Continue heating, then apply sufficient solder only, to form an adequate joint.
8. Remove and return the iron safely to its stand.
9. It only takes two or three seconds at most, to solder the average p.c.b. joint.
10. Do not move parts until the solder has cooled.
Troubleshooting Guide
Solder won't "take" - grease or dirt present - desolder and clean up the parts. Or,
material may not be suitable for soldering with lead/tin solder (eg aluminium).
Joint is crystalline or grainy-looking - has been moved before being allowed to
cool, or joint was not heated adequately - too small an iron/ too large a joint.
Solder joint forms a "spike" - probably overheated, burning away the flux.
First Aid
If you are unlucky enough to receive burns which require treatment, here's what to do :-
1. Immediately cool the affected area with cold running water for several minutes.
2. Remove any rings etc. before swelling starts.
3. Apply a sterile dressing to protect against infection.
4. Do not apply lotions, ointments etc., nor prick any blisters which form later.
5. Seek professional medical advice where necessary.
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First a few safety precautions:
Never touch the element or tip of the soldering iron.
They are very hot (about 400°C) and will give you a nasty burn.
Take great care to avoid touching the mains flex with the tip of the iron.
The iron should have a heatproof flex for extra protection. An ordinary plastic
flex will melt immediately if touched by a hot iron and there is a serious risk of
burns and electric shock.
Always return the soldering iron to its stand when not in use.
Never put it down on your workbench, even for a moment!
Work in a well-ventilated area.
The smoke formed as you melt solder is mostly from the flux and quite irritating.
Avoid breathing it by keeping you head to the side of, not above, your work.
Wash your hands after using solder.
Solder contains lead which is a poisonous metal.
If you are unlucky (or careless!) enough to burn yourself please read the First Aid
section.
Preparing the soldering iron:
Place the soldering iron in its stand and plug in.
The iron will take a few minutes to reach its operating temperature of about
400°C.
Dampen the sponge in the stand.
The best way to do this is to lift it out the stand and hold it under a cold tap for a
moment, then squeeze to remove excess water. It should be damp, not dripping
wet.
Wait a few minutes for the soldering iron to warm up.
You can check if it is ready by trying to melt a little solder on the tip.
Wipe the tip of the iron on the damp sponge.
This will clean the tip.
Melt a little solder on the tip of the iron.
This is called 'tinning' and it will help the heat to flow from the iron's tip to the
joint. It only needs to be done when you plug in the iron, and occasionally while
soldering if you need to wipe the tip clean on the sponge.
You are now ready to start soldering:
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Hold the soldering iron like a pen, near
the base of the handle.
Imagine you are going to write your name!
Remember to never touch the hot element
or tip.
Touch the soldering iron onto the joint
to be made.
Make sure it touches both the component lead and the track. Hold the tip there for
a few seconds and...
Feed a little solder onto the joint.
It should flow smoothly onto the lead and track to form a volcano shape as shown
in the diagram. Apply the solder to the joint, not the iron.
Remove the solder, then the iron, while keeping the joint still.
Allow the joint a few seconds to cool before you move the circuit board.
Inspect the joint closely.
It should look shiny and have a 'volcano' shape. If not, you will need to reheat it
and feed in a little more solder. This time ensure that both the lead and track are
heated fully before applying solder.
If you are unlucky (or careless!) enough to burn yourself please read the First Aid
section.
Using a heat sink
Some components, such as transistors, can be damaged by heat when soldering so if you
are not an expert it is wise to use a heat sink clipped to the lead between the joint and the
component body. You can buy a special tool, but a standard crocodile clip works just as
well and is cheaper.
Soldering Advice for Components
It is very tempting to start soldering components onto the circuit board straight away, but
please take time to identify all the parts first. You are much less likely to make a mistake
if you do this!
Crocodile clip
Rapid Electronics
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1. Stick all the components onto a sheet of paper using sticky tape.
2. Identify each component and write its name or value beside it.
3. Add the code (R1, R2, C1 etc.) if necessary.
Many projects from books and magazines label the components with
codes (R1, R2, C1, D1 etc.) and you should use the project's parts list to
find these codes if they are given.
4. Resistor values can be found using the resistor colour code
5. Capacitor values can be difficult to find because there are many types with
different labelling systems!
Some components require special care when soldering. Many must be placed the correct
way round and a few are easily damaged by the heat from soldering. Appropriate
warnings are given in the table below, together with other advice which may be useful
when soldering.
For most projects it is best to put the components onto the board in the order given
below:
Components Pictures Reminders and
Warnings
1 IC Holders
(DIL sockets)
Connect the correct way
round by making sure the
notch is at the correct end.
Do NOT put the ICs (chips)
in yet.
2 Resistors
No special precautions are
needed with resistors.
3 Small value capacitors
(usually less than 1μF)
These may be connected
either way round.
Take care with polystyrene
capacitors because they are easily
damaged by heat.
4 Electrolytic capacitors
(1μF and greater)
Connect the correct way
round. They will be marked
with a + or - near one lead.
5 Diodes
Connect the correct way
round.
Take care with germanium diodes
(e.g. OA91) because they are easily
damaged by heat.
6 LEDs
Connect the correct way
round.
The diagram may be labelled
a or + for anode and k or -
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for cathode; yes, it really is k,
not c, for cathode! The
cathode is the short lead and
there may be a slight flat on
the body of round LEDs.
7 Transistors
Connect the correct way
round.
Transistors have 3 'legs'
(leads) so extra care is
needed to ensure the
connections are correct.
Easily damaged by heat.
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Wire Links between
points on the circuit
board.
single core wire
Use single core wire, this is
one solid wire which is
plastic-coated.
If there is no danger of touching
other parts you can use tinned
copper wire, this has no plastic
coating and looks just like solder
but it is stiffer.
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Battery clips, buzzers
and other parts with their
own wires
Connect the correct way
round.
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Wires to parts off the
circuit board, including
switches, relays,
variable resistors and
loudspeakers.
stranded wire
You should use stranded wire
which is flexible and plasticcoated.
Do not use single core wire
because this will break when it is
repeatedly flexed.
11 ICs (chips)
Connect the correct way
round.
Many ICs are static
sensitive.
Leave ICs in their antistatic
packaging until you need
them, then earth your hands
by touching a metal water
pipe or window frame before
touching the ICs.
Carefully insert ICs in their
holders: make sure all the
pins are lined up with the
socket then push down firmly
with your thumb.
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What is solder?
Solder is an alloy (mixture) of tin and lead, typically 60% tin
and 40% lead. It melts at a temperature of about 200°C.
Coating a surface with solder is called 'tinning' because of the
tin content of solder. Lead is poisonous and you should always
wash your hands after using solder.
Solder for electronics use contains tiny cores of flux, like the
wires inside a mains flex. The flux is corrosive, like an acid,
and it cleans the metal surfaces as the solder melts. This is why
you must melt the solder actually on the joint, not on the iron
tip. Without flux most joints would fail because metals quickly
oxidise and the solder itself will not flow properly onto a dirty, oxidised, metal surface.
The best size of solder for electronics is 22swg (swg = standard wire gauge).
Desoldering
At some stage you will probably need to desolder a joint to remove or re-position a wire
or component. There are two ways to
remove the solder:
1. With a desoldering pump (solder
sucker)
Set the pump by pushing the
spring-loaded plunger down
until it locks.
Apply both the pump nozzle
and the tip of your soldering
iron to the joint.
Wait a second or two for the
solder to melt.
Then press the button on the
pump to release the plunger
and suck the molten solder into
the tool.
Repeat if necessary to remove as much solder as possible.
Reels of solder
Rapid Electronics
Using a desoldering pump (solder sucker)
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The pump will need emptying occasionally by unscrewing the nozzle.
2. With solder remover wick (copper braid)
Apply both the end of the wick and the tip of your
soldering iron to the joint.
As the solder melts most of it will flow onto the wick,
away from the joint.
Remove the wick first, then the soldering iron.
Cut off and discard the end of the wick coated with solder.
After removing most of the solder from the joint(s) you may be able to remove the wire
or component lead straight away (allow a few seconds for it to cool). If the joint will not
come apart easily apply your soldering iron to melt the remaining traces of solder at the
same time as pulling the joint apart, taking care to avoid burning yourself.
First Aid for Burns
Most burns from soldering are likely to be minor and treatment is simple:
Immediately cool the affected area under gently running cold water.
Keep the burn in the cold water for at least 5 minutes (15 minutes is
recommended). If ice is readily available this can be helpful too, but do not delay
the initial cooling with cold water.
Do not apply any creams or ointments.
The burn will heal better without them. A dry dressing, such as a clean
handkerchief, may be applied if you wish to protect the area from dirt.
Seek medical attention if the burn covers an area bigger than your hand.
To reduce the risk of burns:
Always return your soldering iron to its stand immediately after use.
Allow joints and components a minute or so to cool down before you touch them.
Never touch the element or tip of a soldering iron unless you are certain it is cold.
Solder remover wick
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SMD Soldering
Purpose
The purpose of this guide is to introduce SMD (Surface Mount Device) hand soldering.
The guide is organized into different methods. Each method is used specifically for a
group of SMD components. A simplified list is included with each method to identify
which types of SMD components are for the appropriate method.
SMD Hand Soldering Methods
Method 1 - Pin by pin Used for : two pin components (0805 caps & res), pitches
>= 0.0315" in Small Outline Package, (T)QFP and SOT (Mini 3P).
Method 2 - Flood and suck Used for : pitches <= 0.0315" in Small Outline
Package and (T)QFP
Method 3 - Solder paste Used for BGA, MLF / MLA packages; where the pins are
underneath the part and inaccessible.
Desoldering SMD Special methods for desoldering without the need for special
soldering iron tips.
Method 1 - Pin by pin
Used for :
Diodes, Capacitors and Resistors in sizes like 0603, 0805, 1206, 1210, 1812, 1825, 3216,
3528, 6032, and 7343.
Small Outline Packages and QFP with pitches >= 0.0315". Like SO.050" and SO.80mm
(0.0315")
SOT packages like SOT223, SOT23, SOT143, SOT89, Mini-5P, and Mini-6P.
0805 Capacitor example :
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Step 1 Place a small
amount of solder on one
of the two pads. Aprox.
0.5mm in height.
Step 2 Grab the 805 part
with very fine tweezers.
Bring the part overtop of
the pads, slight to one
side so that the part can
sit flat against the PCB.
Heat the pad already with
solder and slide the part
onto the pad so that it is
centered between the pads. Remove heat.
Step 3 Put a small force
down on the part and reheat
the one pad to
guarantee that the parts is
flat against the PCB.
Step 4 Solder the other
side of the part.
The solderings should not look like "round ball" on either side of the parts. If this is the
cast, there is too much solder being appied to the joint. A properly soldered joint should
have a curved line from the end of the pad to the top of the part as shown in the pictures.
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Small Outline Package - SO.050 example :
Step 1 Place a small amount
of solder on one of the
conner pads. Aprox. 0.5mm
in height.
Step 2 Grab the 14 pin
SOP part with very fine
tweezers. Bring the part
overtop of the pads, sit
the part on top of the
pads. Heat the pad with
solder and adjust the part
so that it lines up with
the pads. Besure the part
is flat and aligned, then remove the heat.
Step 3 Now solder the
rest of the pins, oneat-
a-time. Use a chise
tpye tip (1/32" wide).
Contact the pin and
pad at the same time
with the conrner of the
tip. Do not use the end
of the tip or solder will
flow from pin to pin.
Start with the pin at
the adjacent corner to
the pin already started.
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SOT23 example :
Step 1 Place a small
amount of solder on one
of the three pads. Aprox.
0.5mm in height.
Step 2 Grab the
SOT23 part with very
fine tweezers. Bring
the part overtop of the
pads, slight to one
side so that the part
can sit flat against the
PCB. Heat the pad
already with solder
and slide the part onto
the pad so that it is centered between the three pads.
Remove heat.
Step 3 Put a small force
down on the part and reheat
the one pad to
guarantee that the parts is
flat against the PCB.
Step 4 Now solder the
other two pins, one-at-atime.
Use a chise tpye tip
(1/32" wide). Contact the
pin and pad at the same
time with the conrner of
the tip. Do not use the
end of the tip or solder
will flow from pin to pin.
Method 2 - Flood and suck
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Used for :
Small Outline packages and (T)QFP with pitches <= 0.0315". Like SO.025", SO.80mm
(0.0315"), SO.65mm (0.0256"), SO.50mm, SO.40mm, and SO.30mm.
Small Outline Package - SO.65mm example :
Step 1 Place a small
amount of solder on one
of the conner pads.
Aprox. 0.5mm in height.
Step 2 Grab the 8 pin
SOP part with very fine
tweezers. Bring the part
overtop of the pads, sit
the part on top of the
pads. Heat the pad with
solder and adjust the part
so that it lines up with
the pads. Besure the part
is flat and aligned, then remove the heat.
Step 3 Now flood the
opposite row of pins with
solder so that there is one
continuous flow across
the pins as shown.
Continue by flooding the
other row of pins. Try to
keep the solder across the
pins as even as possible.
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Step 4 Using the
iron, (or a heated
sucker) heat one end
of the pins until the
solder is melted 2-3
pins in length from
the end. Quickly
remove the iron and
using a solder
sucker, suck the
excess solder from
between the pins. Heat the solder on the next 2-3 pins
and do the same until the other end is reached. Do the
same on the other side of the chip. Finally inspect the
pins to check if any solder is left between them. If there
is, re-apply solder between the pins and re-suck. This
method works because sucking only removes the solder
between the pins and not the solder between the pad and
pin.
(Thin) Quad Flat Package - SO.80mm example :
Step 1 Place a small
amount of solder on
one of the conner
pads. Aprox. 0.5mm
in height.
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Step 2 Grab the 32
pin TQFP part with
very fine tweezers.
Bring the part
overtop of the pads,
sit the part on top of
the pads. Heat the
pad with solder and
adjust the part so
that it lines up with
the pads. Besure the
part is flat and
aligned on all four
sides, then remove the heat.
Step 3 Now flood
the opposite row of
pins with solder so
that there is one
continuous flow
across the pins as
shown. Continue by
flooding the other
three rows of pins.
Try to keep the
solder across the
pins as even as
possible.
Step 4 Using the
iron, (or a heated
sucker) heat an end
of a row until the
solder is melted 2-3
pins in length from
the end. Quickly
remove the iron and
using a solder
sucker, suck the
excess solder from
between the pins.
Heat the solder on
the next 2-3 pins and do the same until the other end is
reached. Do the same on the other three sides of the
chip. Finally inspect the pins to check if any solder is
left between them. If there is, re-apply solder between
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the pins and re-suck. This method works because
sucking only removes the solder between the pins and
not the solder between the pad and pin.
Method 3 - Solder paste
Used for :
Used for BGA, MLF / MLA packages; where the pins are underneath the part and
inaccessible.
Example :
To use this method you will need a head gun or a PCB oven. The following instructions
are for a heat gun only. Mount the circuit board in a vise that will not burn when heated.
It is recommended that the BGA, MLF / MLA parts be soldered to the PCB first in order
not to disturb the soldering of the other regular components. If this is not possible then tin
foil can be used to shield the regular components.
Step 1 Set the part on the
board and line it up as it would
be soldered. Take note and or
mark the PCB so that you will
be able to correctly place the
part when heating.
Step 2 Spread a thin layer of
solder paste across the PCB on
the pad area for the BGA,
MLF / MLA part. The
thickness of the solder paste
should be thin enough so that
the PCB and pads should be
semi-visible. The amount is
learned by trail and error and
experience.
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Step
3
Plac
e the
BG
A,
MLF
/
ML
A
part
on
the
PCB
and
align. Use needle-nose pliers to hold the part in place
while heating. Make sure the pliers are not bare metal or
they will get too hot to handle when heating. Using the
heat gun, apply heat to the part by holding the heat gun
8cm ( 3") away from the board.
Step 4 Keep heating until the
solder paste has melted into solder
all the way around the part.
(Should take 20 - 40 seconds) Be
sure that the part is aligned and
remove the heat. Blow on the part
to harden the solder. Inspect
around the edges of the part for
solder bridges from pad to pad. If there are bridges you
will need to reheat the part, remove it, suck the solder
from the pads and the part, and repeat the procedure with
less solder paste.
Desoldering SMD
De-soldering SMD components without special soldering iron tips involves creativity. In
most cases the SMD component is destroyed. Try to find the proper tip / tool to de-solder
before trying the following examples.
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0805 Capacitor / Resistor de-soldering :
Two pin SMD component, such as a 0805 chip capacitor
or resistor, is the easiest to de-solder with a regular
soldering iron tip. Simply heat one side until the solder
is melted, then quickly move to the other side until the
solder is melted. Keep alternating between sides. This
will build up heat on each side and the part will slide off
the pads in 5 - 10 seconds.
Small Outline Package - SO.050 example :
Step 1 Flood the
each row of pins with
solder so that there is
one continuous flow
across the pins as
shown. Try to keep
the solder across the
pins as even as
possible. Get a small
screwdriver ready to
insert under the part.
Step 2 Heat one side and
move the iron back and
forth until the whole row
of pins is melted. Insert
the screwdriver under that
side and pry up until the
pins are off the PCB and
out of the solder.
Step 3 Suck any extra
solder that is left
between the pads and
the part.
25
Step 4 Grip the part with
needle-nose pliers. Heat
the other side in the
same manner and when
the whole row is melted
remove the part.
Step 5 Suck the
solder off the pads
ready for the new
part.
BGA, MLF / MLA de-soldering :
Cover the PCB in tin foil except for the BGA, MLF / MLA part and the
area around it. Heat the part / PCB 8cm ( 3") away with a heat gun. Try
heating both the top and bottom side of the PCB. Keep side pressure on
the part with fine point needle-node pliers so it will slide off when the
solder melts.
Surface Mount Soldering Tutorials
It's Not That Bad!
More and more ICs come in surface mount packages only these days. And I can't tell you
how many times I've heard someone say 'Well I can't solder that because it's SMD'.
They're wrong! You can solder anything. That's right, anything from your own dorm-cellroom.
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That's 0.5mm from pin to pin! 50 pin connector for the GM862. You too can solder this!
This tutorial will show you just how to solder crazy things like this connector, leadless
ICs, etc. There are a very few tools that are required and a handful that are recommended
but you'll be able to solder:
SOT23
TQFP
QFN
Even BGA!
And all the others
The tools you absolutely must have:
1. $50+ soldering iron
2. Solder wick
3. Solder (leaded is always easier to work with, but here at SFE we use lead-free)
That's it. That's all you need. But how can this be? The process of soldering very tight
pitch components or even the larger SMD 1206 components just takes practice, a good
iron, and some solder wick.
Here is a list of tools I recommend:
1. Wire wrap wire (for 'jumper' wire fixes)
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2. Wire strippers (adjustable down to 30AWG)
3. Hemostatstweezers will also work)
4. Hot-air rework station ($200 will do it)
5. Monocle (I haven't used one, but others have recommended it to me)
6. Scalpel>green wire fixes)
Getting chip X onto board Y
First, start by getting some SMD device you'd like to solder. 0603 sized components are
easy with a little practice. SOT23 packages are relatively large and are common with
voltage regulators. SOIC packages are also a really good place to start as well because the
pitch is large and the connections are easy to inspect.
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Here is the board we are going to demo on. It's a very simple 3.3V Lassen iQ GPS serial
to RS232 serial breakout board. We will show how to solder the MAX3232 SOIC 16
IC.
A shiny tip is a happy tip. No really. ALWAYS clean your tip. Every time you pull the
iron out of the holding stand, swipe it quick on the WET sponge. Get off your ass and wet
the sponge before you start. If you don't the iron won't heat correctly and the tip will be
toast in a day.
A small solder tip is recommended but not required. The important thing about your iron
is not getting some microscopic tip, but how evenly the heating is. A soldering iron that
does not have a temperature control is not acceptable. That $10 iron that you got in your
freshman engineering kit is completely worthless. However, you do not need to spend
more than ~$80 for a good iron these days. I touched a $500 Metcal once, but they're
really overkill for 99% of soldering. Get a good, variable temperature iron from anyone
who will also sell you replacement tips. Tips wear out, and you'll be really mad if you've
got a perfectly good iron but no where to get a $10 replacement tip.
29
There is no magic here. Add solder to the first pad on the footprint making it dome a bit.
30
Now take your package with hemostats in your off-hand. Heat the domed pad with the
soldering iron, liquefying the solder on that one pad.
31
Slide the component into place and you heat the domed pad. You'll need to orient the
package so that the other pins line up with their respective pads.
32
Here's my first attempt at soldering. I haven't soldered in about a year so I'm a bit rusty. I
accidentally domed two pads. When I tacked the chip down, I didn't seat it all the way.
Make sure the IC and as flat against the PCB as possible. This will help prevent open
disconnects (nearly as bad as a jumper and more difficult to detect).
33
This is the second attempt, IC is flat against the PCB, but now you see the theta is
tweaked a bit. Could you solder the IC successfully with this placement? Yes, of course.
But as the packages get larger and the pin counts go up, your alignment has to improve as
well. Do the best you can with 2 to 3 heat-reheat alignments.
34
Nice and straight.
Once the package is aligned, remove the soldering iron from the pad holding the
component still (applying a little downward pressure helps). If the pad solidifies and the
package alignment is wonky, just re-heat the pad, re-align, hold still, and remove the iron.
The initial heat-slide-align process takes a fraction of a second with a little practice. Do
note: heating and reheating pads stresses them. It's totally normal for a beginner to 'lift' a
pad on your first or second soldering project. 'Lifting' a pad is bad thing. It occurs
because the exposed metal surface pulls away from the FR4 PCB material underneath
(also called delaminating). Basically the pad and trace are toast, but you can always green
wire from the pin to a local via or same-net pin. More on that later.
35
Okay, so once you've got the component soldered to the single pad and aligned, you can
then solder to all the other pins. Start on the opposite side of the package away from your
anchoring pad. If you start soldering from the anchor pin, you run the risk of reheating
the pad and the component will slide around or stick to your iron tip. Tip: I usually like
to have a small puddle of solder on the tip before I start soldering so that the heat
transfers easily from the point of the tip to the pin/pad you are soldering to.
36
Once you've added solder to a few pins, you'll probably notice the solder can fill in
between pins. This is ok. Solder that is connecting two (or more) pins together is called a
jumper. Most of the time, this is bad and can cause problems. To remove solder between
pins, you can use solder wick. Solder wick is composed of small copper strands braided
together with some chemical additives that have been formulated and manufactured in
such a way to attract the solder. Basically, you're playing with surface tension. With a
little practice you can take a ball of solder on the end of your iron and run up and down
an IC without ever creating a jumper - using only the surface tension of the solder ball
and the incoming solder/flux to move things where they really should be.
37
Since this is nearly impossible for, well, everyone, companies have created solder wick.
We like size #2. We buy it in 50' rolls but we also use it like it's Kleenex so 25' should be
sufficient for multiple small projects of your own.
38
If you've never played with solder wick before, take the end of your iron and add some
solder to the tip - get a good blob. Now take the tip and touch it to the solder wick. After
a few seconds, the solder wick will heat up and the solder will migrate from the tip to the
wick, spreading quickly - hence 'wicking' away the solder. Solder wick can't be re-used to
my knowledge. Once the wick turns silver, you cut off the offending bit and throw it
away. Well, try anyway. I usually cut off a 1" hardened piece that goes skittering off
behind my desk or onto the carpet. Once you start using solder wick, you'll find bits
hidden all around for years to come... But you've got to have it!
39
Now let's see what wick can do for us. If you're Mr. Fancy Pants and don't already have a
jumper on your IC, make one - jumper two pins together. For the humans in the group
that already have a few jumpers, take the end of wick in your bad hand. You'll want to
hold 2-3 inches back from the operation because copper loves to transmit heat! I like to
use clean, virgin wick so cut off anything that's already been used. Clean your iron tip
and add just a smidgen of solder to the end of your tip (this will aid in heat transfer
between the parts).
40
Place the wick length-wise over the two jumpered pins and push the wick down with the
side of the iron-tip. Quick note: the very tip of the iron (such as the last 1/10th of the iron
shown above) is not as useful as the length of the shiny area. Whenever possible, use the
side of the tip rather than the point. You'll find that it is much easier to use and transmit
heat with.
41
After a split second, the wick should come up to temperature and the solder on the iron
and the solder in the jumper should wick into the copper braid! Now, keeping the iron
touching the wick, move the wick away from the part. This entire process should take 1,
maybe 2 seconds. Don't get crazy with the heating and re-heating or else you'll stress the
pad and the IC. If you're just starting out, you'll probably pull the iron away first. Guess
what happens? The wick solders itself to the pins. Just be cool. You've got a very strong
metal to metal weld. If you go pulling on the wick you'll tear all sorts of things apart.
Instead of pulling like a mad-man, add a bit of solder to your iron tip, apply the tip to the
wick, and you'll see everything become molten again. Now remove the iron and wick
together and you'll be ok!
But wait! When I wick away solder, won't that remove solder that connects the pin to the
pad? Effectively removing the good connection? No actually. Back to the surface tension
thing, solder wick is not strong enough to sneak solder out from under a pin and pad, only
from solder that is floating without a pad to adhere to. This wicking process removes only
solder jumpers or bad solder. Good solder connections are left in place.
Practice practice practice. It's not hard, it just gets easier with time.
Some fun tricks:
1) If you've got a jumper or part with solder hiding in a hard place to reach, add more
42
solder! Adding solder to a jumper causes more flux to be added which helps heat flow. If
you've got a bit of solder in a hard to reach spot, adding molten solder can be the
microscopic hand that sneaks in, heats up the problem bit, and then you've got a much
larger bit that can be wicked away.
2) Smash and grab. If you've got a large number of pins to solder on a tight pitch SMD
part (think 50-pin molex connector for the GM862), don't fret. Follow the same steps of
adding a dome to the anchor pad, lining up and tacking the anchor pin.
Now instead of trying to solder each pin, add solder and heat to groups of pins. Don't
worry about jumpers, concentrate on getting proper solder on each pin/pad interface. If
you don't properly heat each junction, cold joints and intermittent connections may occur
later!
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Once you've got the entire thing sufficiently jumpered, you go back with wick and
carefully wick the extra solder away.
44
No microscope, no special tools required!
That's it! No magic tricks. Just a good iron, solder wick, and some practice. But what do
you do when things get really screwed up?
Continue on SMD Soldering Guide Part II
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I really like your take on the issue. I now have a clear idea on what this matter is all about.. jbc nase 1b nano soldering station
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